Wednesday, January 28, 2015

server update

World of Card Games was down for a few minutes this morning. Sorry for the interruption everyone! It's back up now.

Friday, January 23, 2015

the problem of quitters: part I

Possibly the most frequent complaint that I get at World of Card Games is about people quitting games. I've been collecting some statistics to see how the site is affected by habitual quitters. Here are the results!

The charts below are histograms that show the number of players divided up according to their quitting patterns. Players who rarely quit - between 0 and 10% of their games - are "bucketed" in the first column. Players who quit a lot - 90%-100% of their games - are bucketed in the last column. The rest are divided into buckets between those percentiles.

Private tables are ignored in these statistics, as are tables with only a single human player. Quitting from such tables is not a major problem. On the other hand, if you enter a game and then quickly leave, you are getting counted as a quitter for the purpose of these statistics. So the charts may make things look a little (or a lot?) worse than they are.

Hearts is badly hit by quitters. Hearts games are not usually very lengthy, and I suspect this game is one where people quit because they want to avoid a loss.

Spades is also pretty badly affected by quitters. I've noticed that people will sometimes quit when their bid is set (especially if it's a nil bid), or when they get set because they couldn't cover their partner's nil bid. Maybe they fear their partner's ire? I've also noticed people quitting when they are close to losing, here.

Euchre is a fairly quick game - you are usually done in 10 minutes. Quitters are not as big a problem, here.
Twenty-Nine has a huge problem with quitting. However, it's perfectly understandable - it's a game that can take several hours, as the scores of each team ebb and flow. This is just the nature of the game. So far as I can tell, many people enjoy this game, despite the fact that you often just have to quit to get on with your life. It's interesting.


Gin Rummy has statistics that are similar to Euchre. I'm not sure why. It's a 2-player game so it does tend to take less time.
One noticeable thing is that the games that take longer tend to be affected more by quitting. I do wonder how big a factor this is in quitting.

Wednesday, January 21, 2015

new game! 3-5-8 aka "Sergeant Major"

photo credit: "358" by Graham Richardson cc license
World of Card Games has a new game! It's called "Sergeant Major" or "3-5-8". It's a 3-player game. So there are no teams: every man for himself, so to speak. Every player is given a target number of tricks that they have to take. If you fail to hit your target, you will be at a disadvantage, because you'll have to trade away your high cards to other players. So take as many tricks as you can!

The game is fairly straightforward. Any rules that need to be followed are applied by the site, and you get instructions about what to do next. So don't be afraid to try this new game. You can try out the tutorial and then play some games with bots to get the hang of it before challenging people.

In other news, the server had a little bit of indigestion this afternoon, so I restarted it. I took advantage of this little hiccup to deploy the new game. I'm very sorry for the disruption in games! Please let me know if you have any trouble with the site now.